Lead Animation Technical Artist
neteasegamesBothell OnsitePosted 30+ days ago
- Level
- lead
About the role
Job Description Responsible for the technical R&D and quality breakthroughs of the runtime animation system for the dual-perspective shooting game, systematically improving character movement, aiming, weapon handling, combat states, and the overall shooting experience. Personally design, validate, and implement core so…
Full details and requirements are on the company's own posting.
Listing sourced from the employer's own careers page via greenhouse. Removed automatically once the employer closes it. Employer: if you'd like this listing removed, email hello@pbridgeco.com.